Earthlock – a turn-based RPG game

As I write this, there’s only 4 hours left of the Earthlock Kickstarter campaign. And it’s already way past its goal.


This means I’ll be writing Earthlock: Festival of Magic (and a digital companion comic) together with the great people at Snow Castle Games in Oslo. Can’t wait to get started! The guys down in Oslo just need a week of sleep first – a well deserved vacation after one nail-biting Kickstarter campaign!

I’ve already written dialogue for their alpha demo, which was a ton of fun, and you can download it here: Windows, Mac and Linux.

Festival of Magic goes crowdfarming on Kickstarter!

This is quite a big opportunity for me, and I’m ever grateful for the terrific people over at SnowCastle Games who have brought me in as lead writer on this fantastic game. I’ve already worked on a (30 min) alpha demo for Festival of Magic – but this is the whole diamond! Should this be successful, and I have no doubt it will, I will have made a big jump into my writing career. So to all of you who back/pre-order the game, or those of you who can only spread the news about the campaign further onto the great world wide web, I am – and so are the rest of the guys – extremely grateful!

Go to the Festival of Magic Kickstarter campaign.



PAX, a success for Snowcastle

Just heard back from the guys from Snowcastle who were at PAX Seattle this weekend. The last day of the convention is over and the whole show was a great success for Snowcastle and their game Festival of Magic.


Rumours say the audience laughed heartily as they played the demo, which means I did something right with the script. Always lovely to hear such feedback, as its a big motivator in anything I write. Knowing it strikes a cord. An intended cord, that is.

Hopefully, if everything lines up according to plan for Festival of Magic, I can return to the mystical world and continue fleshing out the characters and building the story together with the dedicated Snowcastle team. Fingers crossed.


My first game writing gig can be played at PAX Prime, Seattle!

A fortnight ago, the guys from Snowcastle Games in Oslo invited me to help make their demonstration of Festival of Magic be the best it could be for the PAX Prime convention in Seattle.


The blurb for the game:

Festival of Magic is a turn-based adventure RPG inspired by the classics. Join Amon, a desert scavenger, and his reluctant companion Gnart, as they unravel the ancient mysteries of Umbra. Gradually, you are pulled into a global conflict threatening to destroy the planet again. Combine farming gameplay with episodic story driven quests. Grow spuds, tend barnacles and use your harvest as powerful ammunition and spells; craft your weapons and team up your companions for battle.

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I helped develop the characters and give them their appropriate personalities through the dialogue. The demo will be available at PAX Prime from the 30th to the 2nd of September. If you’re not familiar with PAX, it is a series of game conventions throughout the US, and PAX Prime in Seattle is one of the largest gaming conventions in the Western world. Which is kind of cool, as a lot of gamers/people will be able to play a game I’ve helped give life to. And, I have to admit, it’s a little bit scary too.

So if you’re in Seattle and going to PAX, do head over to Snowcastle‘s booth to play the game and meet the great guys behind it! And let me know how you found the dialogue!