As I write this, there’s only 4 hours left of the Earthlock Kickstarter campaign. And it’s already way past its goal.
This means I’ll be writing Earthlock: Festival of Magic (and a digital companion comic) together with the great people at Snow Castle Games in Oslo. Can’t wait to get started! The guys down in Oslo just need a week of sleep first – a well deserved vacation after one nail-biting Kickstarter campaign!
I’ve already written dialogue for their alpha demo, which was a ton of fun, and you can download it here: Windows, Mac and Linux.
A fortnight ago, the guys from Snowcastle Games in Oslo invited me to help make their demonstration of Festival of Magic be the best it could be for the PAX Prime convention in Seattle.
The blurb for the game:
Festival of Magic is a turn-based adventure RPG inspired by the classics. Join Amon, a desert scavenger, and his reluctant companion Gnart, as they unravel the ancient mysteries of Umbra. Gradually, you are pulled into a global conflict threatening to destroy the planet again. Combine farming gameplay with episodic story driven quests. Grow spuds, tend barnacles and use your harvest as powerful ammunition and spells; craft your weapons and team up your companions for battle.
I helped develop the characters and give them their appropriate personalities through the dialogue. The demo will be available at PAX Prime from the 30th to the 2nd of September. If you’re not familiar with PAX, it is a series of game conventions throughout the US, and PAX Prime in Seattle is one of the largest gaming conventions in the Western world. Which is kind of cool, as a lot of gamers/people will be able to play a game I’ve helped give life to. And, I have to admit, it’s a little bit scary too.
So if you’re in Seattle and going to PAX, do head over to Snowcastle‘s booth to play the game and meet the great guys behind it! And let me know how you found the dialogue!